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* Committed SIM play

* we play 12 months a year

est 2009
If you have any issues logging on or registering, see if GREENERRRR is in the website chat (and get instant feedback) or contact him directly at greenerrrr@ps3maddengroup.com
* Committed SIM play

* we play 12 months a year

est 2009
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Conected Careers Breakdown

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Conected Careers Breakdown Empty Conected Careers Breakdown

Post by GREENERRRR Mon Aug 20, 2012 5:19 am

This article is provided with permission from our friends at myleaguemanager - author Derek Adams

Connected Career Modes (CCM) - the most revolutionary
game mode that EA SPORTS has brought us in years is in Madden NFL 13.
This game mode is so revolutionary that there is still a bunch of
confusion surrounding what it actually is and what it means for the
gaming community.





At its heart, Connected Career Mode is the most in-depth, feature rich
experience that we have ever seen in a sports game. Gone are the days of
loving one aspect of a particular game mode only to have it excluded
from another game mode. In the past, we have been presented with
completely separate game modes that each focus on their own specialty.
With Connected Career Mode, these separate game modes (Online Franchise,
Offline Franchise, Superstar Mode) are combined into one feature rich
game mode. There is no Online Franchise, Offline Franchise or Superstar
mode because each mode is now encompassed in Connected Careers.





The benefits of this are HUGE, but let's start with the basics:


1) If you want to play an entirely offline franchise by yourself,
managing all aspects of your team from scouting, drafting, playing games
and team management, you can do that in Connected Careers.


2) If you want to play an entirely online franchise with multiple
owners all managing the GM aspects of their team along with playing all
games and controlling all players, you can do that (Be a Coach) in
Connected Careers.


3) If you want to control a single player in either an Online league or
an Offline league and journey through their career (as a created player
or a current player, Be a Player) you can do that.


4) If you want to control a single player and your buddy wants to
manage an entire team in the same online league, you can do that.





What this means is whether you want to play online, by yourself or as a
single player making their journey through the NFL, it will all be done
through the same game mode. What's even better? This game is completely
customizable based on your preference as the user. If you want to run
an online connected career where all owners must be coaches (can also be
described as GMs) where they play every game as their own team, manage
their team's salary cap, cut players, scout rookies, draft rookies,
trade draft picks and trade with both the CPU and other users - you can
do that. What if you want to do all that yet remove a salary cap? You
can do that. How about set up your own sliders so that you customize the
experience for your league owners to be the most realistic
representation of Football that you all agree upon? You can do that.
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