Madden has to include PACKAGE PLAYS
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* Committed SIM play
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Madden has to include PACKAGE PLAYS
This article provided by friends at MADDEN-SCHOOL - by baller7345
People always complain about Madden’s plays and how they wish they had better plays, or a play editor to make better plays. However, for the most part Madden does a good job of representing NFL passing concepts and NFL running concepts. Curl flats, smash, four verticals, drive, shallow cross, mesh, bench, and the rest of our familiar set of passing concepts is what you’ll see ran on Sundays and they work just fine in Madden for those that truly understand what they are trying to do. However, that doesn’t mean there are areas that Madden can’t improve their play selection and how plays are called in general. We are going to look at an innovation that is sweeping through football that needs to be seriously looked into by EA, packaging plays.
Packaging plays, what is it? Well it’s an idea that jumped up out of college spread and air raid offenses as a way to make sure the offense always has a favorable matchup. The most famous packaged plays is Dana Holgorsen’s Stick-Draw that helped him make his variation of the air raid offense so explosive at Oklahoma State for years and is a big reason WVU was able to put up 70 on the Clemson Tigers in the Orange Bowl. To understand what this is I’ll provide you a play diagram of the famous Stick-Draw
To view the rest of the article go to:
http://www.madden-school.com/the-future-of-play-calling-in-madden-has-to-include-packaged-plays/
People always complain about Madden’s plays and how they wish they had better plays, or a play editor to make better plays. However, for the most part Madden does a good job of representing NFL passing concepts and NFL running concepts. Curl flats, smash, four verticals, drive, shallow cross, mesh, bench, and the rest of our familiar set of passing concepts is what you’ll see ran on Sundays and they work just fine in Madden for those that truly understand what they are trying to do. However, that doesn’t mean there are areas that Madden can’t improve their play selection and how plays are called in general. We are going to look at an innovation that is sweeping through football that needs to be seriously looked into by EA, packaging plays.
Packaging plays, what is it? Well it’s an idea that jumped up out of college spread and air raid offenses as a way to make sure the offense always has a favorable matchup. The most famous packaged plays is Dana Holgorsen’s Stick-Draw that helped him make his variation of the air raid offense so explosive at Oklahoma State for years and is a big reason WVU was able to put up 70 on the Clemson Tigers in the Orange Bowl. To understand what this is I’ll provide you a play diagram of the famous Stick-Draw
To view the rest of the article go to:
http://www.madden-school.com/the-future-of-play-calling-in-madden-has-to-include-packaged-plays/
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Re: Madden has to include PACKAGE PLAYS
They should of had the option that nfl 2k use to where you pick your Dline stunts or whatever set up then lbs or the play I forgot how it all went but you got to pick your set up twists,stunts,spread, ect.
* Committed SIM play
* we play 12 months a year
est 2009 :: maddenfantasydraft.com Forums :: Madden Articles
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